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  • RC: Shooter Change Core Alpha <br><br>
    33 KB (6,072 words) - 10:53, 4 March 2014
  • ...ial feature of [[Bloody Devil MS | Bloody Devil MS's]] Shooter Change Core Alpha, and [[Shining God MS | Shining God MS's]] Shooter Change Core Gamma allows
    4 KB (587 words) - 18:32, 14 July 2009
  • ==Running Core (RC): Shooter Change Core Alpha== ...placed just below the AR, and on top of the RC, but on Shooter Change Core Alpha, it is positioned on the bottom of the RC. Because of this, there is space
    7 KB (1,227 words) - 23:28, 28 August 2014
  • ...sidered an upgrade to the same customization but using Shooter Change Core Alpha from [[Bloody Devil MS]]. Shooter Change Core Gamma's sharp tip in left-spi
    7 KB (1,232 words) - 17:55, 24 June 2015
  • ...[[Bloody Devil MS (Italiano)| Bloody Devil MS]] è il Shooter Change Core Alpha e quella di [[Shining God MS (Italiano)| Shining God MS]] è il Shooter Cha
    5 KB (733 words) - 06:18, 2 August 2016
  • ...e considerata un miglioramento della combo utilizzando Shooter Change Core Alpha from [[Bloody Devil MS (Italiano) | Bloody Devil MS]]. La punta appuntita d
    8 KB (1,234 words) - 17:56, 24 June 2015
  • ==Running Core (RC): Shooter Change Core Alpha== ...iene inserito subito sotto l'AR e sopra all'RC, ma nel Shooter Change Core Alpha è posizionato nella parte inferiore dell'RC. Grazie a questo, si crea uno
    8 KB (1,200 words) - 20:40, 12 July 2014
  • ==Gyrostat (GS) : Shooter Change Core Alpha== ...ie est placé sous l’AA et sur le GS, mais dans le cas du Shooter Change Alpha le Disque est placé sous le GS. Cela crée un espace entre le GS et l’An
    7 KB (1,221 words) - 20:29, 19 September 2015
  • ...une amélioration à la même combinaison utilisant le Shooter Change Core Alpha (Bloody Devil MS), grâce à sa pointe acérée en rotation antihoraire nat
    7 KB (1,307 words) - 20:43, 19 September 2015